Love the game, its a really fun concept, a few things I noticed while playing the game and very intentionally trying to break it was that the carry mechanic where you pick up one of the guys and carry him can be abused immensely to skip parts or even whole levels. Another issue I found was that on restart, the state of the moving wooden platforms did not reset when you restarted a level.
|Look||Arrow keys||Right stick|
|Switch characters||Q||West button|
|Zoom||F||Right stick click|
March on with your little wind-up buddies. Control little wind-up toys to solve puzzles in unique environments. Work as one to overcome obstacles no toy can handle alone.
Watch out - each step drains life from your toy allies, and they must rewind each other or find a wind-up station.
IndiCrow Team Members:
Eduardo Robert - 3D Artist
Andy Truong- Programmer
Asher Pinson - Programmer
Jason Hur - Music Composer
An Tran - 3D Artist
Hannah Martinez - 3D Artist
|Authors||Indicrow, Super Space Hero, IAmPanduhh|
|Made with||Unity, Blender, 3ds Max|
|Tags||3D, Colorful, Low-poly, Unity|
|Average session||A few minutes|
|Inputs||Keyboard, Xbox controller, Gamepad (any), Playstation controller|
|Player count||1 - 2|